{"id":479,"date":"2010-05-07T22:42:22","date_gmt":"2010-05-07T21:42:22","guid":{"rendered":"http:\/\/netrix.org.pl\/?page_id=479"},"modified":"2024-03-15T21:39:22","modified_gmt":"2024-03-15T20:39:22","slug":"linki","status":"publish","type":"page","link":"http:\/\/netrix.org.pl\/index.php\/linki\/","title":{"rendered":"Links"},"content":{"rendered":"<p>\/\/ TO BE Changed<\/p>\n<p>&nbsp;<\/p>\n<p>Poni\u017csza strona zawiera odno\u015bniki do stron, kt\u00f3re wed\u0142ug mnie (z punktu widzenia moich zainteresowa\u0144) s\u0105 warte uwagi. Mam nadziej\u0119, \u017ce przyda si\u0119 ona nie tylko mnie :).<!-- br--><br \/>\n<!-- br--><br \/>\n<strong>Sprawdzone:<\/strong><\/p>\n<ol>\n<ol>\n<li><a href=\"http:\/\/matt.might.net\/articles\/lambda-style-anonymous-functions-from-c++-templates\/\">http:\/\/matt.might.net\/articles\/lambda-style-anonymous-functions-from-c++-templates\/<\/a><!-- br--><br \/>\nStrona traktuje o tym jak zrobi\u0107 w C++ funkcje anonimowe Lambda wykorzystuj\u0105c szablony oraz przeci\u0105\u017canie operator\u00f3w.<\/li>\n<\/ol>\n<\/ol>\n<p>&nbsp;<\/p>\n<ol>\n<ol>\n<li><a href=\"http:\/\/www.drdobbs.com\/cpp\/184401197\">http:\/\/www.drdobbs.com\/cpp\/184401197<\/a><!-- br--><br \/>\nCiekawy artyku\u0142 Scotta Meyersa o enkapsulacji za pomoc\u0105 funkcji niesk\u0142adowych i niezaprzyja\u017anionych.<\/li>\n<\/ol>\n<\/ol>\n<p>&nbsp;<\/p>\n<ol>\n<ol>\n<li><a href=\"http:\/\/blog.fones.pl\/post\/2010-09-23\/rozszerzamy-visual-studio-2010-wstep\/\">http:\/\/blog.fones.pl\/post\/2010-09-23\/rozszerzamy-visual-studio-2010-wstep\/<\/a><!-- br--><br \/>\nWst\u0119p do pisania wtyczek dla Visual Studio 2010 wraz z linkami.<\/li>\n<\/ol>\n<\/ol>\n<p>&nbsp;<\/p>\n<ol>\n<ol>\n<li><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/4248\/designing_fast_crossplatform_simd_.php\">http:\/\/www.gamasutra.com\/view\/feature\/4248\/designing_fast_crossplatform_simd_.php<\/a><!-- br--><br \/>\nArtyku\u0142 o tym na co nale\u017cy zwr\u00f3ci\u0107 uwag\u0119 podczas pisania w\u0142asnej biblioteki matematycznej wykorzystuj\u0105cej wektorowe instrukcje procesora. Jest r\u00f3wnie\u017c por\u00f3wnanie autorskiej biblioteki VMath z XNAMath pod wzgl\u0119dem wydajno\u015bci.<\/li>\n<li><a href=\"http:\/\/www.joelonsoftware.com\/articles\/fog0000000043.html\">http:\/\/www.joelonsoftware.com\/articles\/fog0000000043.html<\/a><br \/>\nThe Joel Test &#8211; czyli jak uzyska\u0107 maksymaln\u0105 produktywno\u015b\u0107 programist\u00f3w.<\/li>\n<li><a href=\"http:\/\/www.devmaster.net\/articles\/raytracing_series\/part1.php\">http:\/\/www.devmaster.net\/articles\/raytracing_series\/part1.php<\/a><br \/>\nArtyku\u0142 o tym jak od podstaw napisa\u0107 w\u0142asny raytracer wraz z odpowiednimi optymalizacjami. Zawiera przyk\u0142adowy kod.<\/li>\n<li><a href=\"http:\/\/upload.wikimedia.org\/wikipedia\/commons\/8\/8c\/Gldt.svg\">http:\/\/upload.wikimedia.org\/wikipedia\/commons\/8\/8c\/Gldt.svg<\/a><br \/>\nHistoria dystrybucji system\u00f3w linuksowych, drzewo.<\/li>\n<li><a href=\"http:\/\/www.makelinux.net\/kernel_map\/\">http:\/\/www.makelinux.net\/kernel_map\/<\/a><br \/>\nMapa modu\u0142\u00f3w j\u0105dra linuksowego.<\/li>\n<\/ol>\n<\/ol>\n<p>&nbsp;<\/p>\n<p><strong>Do sprawdzenia:<\/strong><\/p>\n<ol>\n<li><a href=\"http:\/\/www.threadingbuildingblocks.org\/\">http:\/\/www.threadingbuildingblocks.org\/<\/a><\/li>\n<li><a href=\"http:\/\/duartes.org\/gustavo\/blog\/post\/intel-cpu-caches\">http:\/\/duartes.org\/gustavo\/blog\/post\/intel-cpu-caches<\/a><\/li>\n<li><a href=\"http:\/\/igoro.com\/archive\/gallery-of-processor-cache-effects\/\">http:\/\/igoro.com\/archive\/gallery-of-processor-cache-effects\/<\/a><\/li>\n<li><a href=\"http:\/\/www.skytopia.com\/project\/fractal\/mandelbulb.html\">http:\/\/www.skytopia.com\/project\/fractal\/mandelbulb.html<\/a><\/li>\n<li><a href=\"http:\/\/www.uni-koblenz.de\/~ritschel\/\">http:\/\/www.uni-koblenz.de\/~ritschel\/<\/a><\/li>\n<li><a href=\"http:\/\/directtovideo.wordpress.com\/2009\/10\/06\/a-thoroughly-modern-particle-system\/\">http:\/\/directtovideo.wordpress.com\/2009\/10\/06\/a-thoroughly-modern-particle-system\/<\/a><\/li>\n<li><a href=\"http:\/\/www.kernel.org\/pub\/linux\/kernel\/people\/geoff\/cell\/ps3-linux-docs\/ps3-linux-docs-08.06.09\/CellProgrammingPrimer.html\">http:\/\/www.kernel.org\/pub\/linux\/kernel\/people\/geoff\/cell\/ps3-linux-docs\/ps3-linux-docs-08.06.09\/CellProgrammingPrimer.html<\/a><\/li>\n<li><a href=\"http:\/\/www.gorenfeld.net\/lou\/pseudo\/\">http:\/\/www.gorenfeld.net\/lou\/pseudo\/<\/a><\/li>\n<li><a href=\"http:\/\/www.ibm.com\/developerworks\/edu\/pa-dw-pa-sdk3tool.html?S_TACT=105AGX16&amp;S_CMP=EDU\">http:\/\/www.ibm.com\/developerworks\/edu\/pa-dw-pa-sdk3tool.html?S_TACT=105AGX16&amp;S_CMP=EDU<\/a><\/li>\n<li><a href=\"http:\/\/leewinder.co.uk\/blog\/?p=515\">http:\/\/leewinder.co.uk\/blog\/?p=515<\/a><\/li>\n<li><a href=\"http:\/\/www.kernel.org\/pub\/linux\/kernel\/people\/geoff\/cell\/ps3-linux-docs\/ps3-linux-docs-08.06.09\/ApplicationProgrammingEnvironment.html\">http:\/\/www.kernel.org\/pub\/linux\/kernel\/people\/geoff\/cell\/ps3-linux-docs\/ps3-linux-docs-08.06.09\/ApplicationProgrammingEnvironment.html<\/a><\/li>\n<li><a href=\"http:\/\/www.tar.hu\/gamealgorithms\/index.html\">http:\/\/www.tar.hu\/gamealgorithms\/index.html<\/a><\/li>\n<li><a href=\"http:\/\/bitsquid.blogspot.com\/2010\/03\/task-management-practical-example.html\">http:\/\/bitsquid.blogspot.com\/2010\/03\/task-management-practical-example.html<\/a><\/li>\n<li><a href=\"http:\/\/dmalcolm.livejournal.com\/2433.html\">http:\/\/dmalcolm.livejournal.com\/2433.html<\/a><\/li>\n<li><a href=\"http:\/\/cowboyprogramming.com\/2007\/01\/04\/programming-poker-ai\/\">http:\/\/cowboyprogramming.com\/2007\/01\/04\/programming-poker-ai\/<\/a><\/li>\n<li><a href=\"http:\/\/freetexturesite.blogspot.com\/\">http:\/\/freetexturesite.blogspot.com\/<\/a><\/li>\n<li><a href=\"http:\/\/en.literateprograms.org\/LiteratePrograms:Welcome\">http:\/\/en.literateprograms.org\/LiteratePrograms:Welcome<\/a><\/li>\n<li><a href=\"http:\/\/www.devmaster.net\/articles\/intro-to-c%2B%2B-with-game-dev\/part1.php\">http:\/\/www.devmaster.net\/articles\/intro-to-c%2B%2B-with-game-dev\/part1.php<\/a><\/li>\n<li><a href=\"http:\/\/gameprogrammingpatterns.com\/\">http:\/\/gameprogrammingpatterns.com\/<\/a><\/li>\n<\/ol>\n<p><strong>Interestings:<\/strong><\/p>\n<ol>\n<li><a class=\"smarterwiki-linkify\" href=\"http:\/\/spaceappschallenge.org\/about\/\">http:\/\/spaceappschallenge.org\/about\/<\/a><br \/>\nChalenges related to space, visualizations, hardware, software.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>\/\/ TO BE Changed &nbsp; Poni\u017csza strona zawiera odno\u015bniki do stron, kt\u00f3re wed\u0142ug mnie (z punktu widzenia moich zainteresowa\u0144) s\u0105 warte uwagi. Mam nadziej\u0119, \u017ce przyda si\u0119 ona nie tylko mnie :). Sprawdzone: http:\/\/matt.might.net\/articles\/lambda-style-anonymous-functions-from-c++-templates\/ Strona traktuje o tym jak zrobi\u0107 w C++ funkcje anonimowe Lambda wykorzystuj\u0105c szablony oraz przeci\u0105\u017canie operator\u00f3w. &nbsp; http:\/\/www.drdobbs.com\/cpp\/184401197 Ciekawy artyku\u0142 Scotta [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/pages\/479"}],"collection":[{"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/comments?post=479"}],"version-history":[{"count":43,"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/pages\/479\/revisions"}],"predecessor-version":[{"id":1271,"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/pages\/479\/revisions\/1271"}],"wp:attachment":[{"href":"http:\/\/netrix.org.pl\/index.php\/wp-json\/wp\/v2\/media?parent=479"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}